Drag on the left to move; a light push walks. Drag on the right to look; pinch to zoom.
Call comes first above Run, Use and Jump. On a call, Talk or Mute sits under Call.
Tap Use for the first action; hold it for more choices. Jump also climbs, opens the glider and rises underwater.
Strike or Throw appears near a practice prop or with a small thing in hand. Hold Throw, drag to aim, release to throw. Dive appears while swimming; hold to go down.
Top-right More holds Console, Video call, Moves, Kit, Drones, Base help, Torch, Supplies, Fly drone, Photo, Look, Search and Menu. Tap Search again in More to stop searching.
For a checklist, tap the objective, then Checklist. No microphone? Call and type in Console; she still answers out loud.
W A S D / arrows Move. On a ledge, move along it; up climbs and down lets go.
Shift Run. C while running slides.
C / Ctrl / left Alt Walk. C also folds the glider, dives while swimming, or climbs down rock.
Space Jump or climb. In the air: open or fold the glider; on a wall: leap; underwater: rise.
E Use; hold for the action menu. Carrying: put down. Seated: stand up.
Q Another action or trick round. With a light prop: throw. With the camera: change filter.
Y / left click Strike a practice prop. Holding a small thing: hold to aim, release to throw. Right mouse also aims.
Z Look closely.
X Hold to search the ground.
Tab / middle mouse Hold for the field kit; release to choose. A new pick-up card gets Tab first.
B Moves, Play, Make and Food.
T / H / V Call / video call / hold to talk on a call. V stays with the call.
P / M / J / O / I Console / map / journal / objectives / items.
N / ; / K Objective help / checklist / read the newest note.
` Base help. While open: Q/E or wheel turns, 1–9 picks, [ ] changes tabs; click, Enter or Space sends.
. / , Drone dock / newest drone’s action. With the dock open, 1–6 sends a drone out or home.
/ Photo mode: a free camera round her, poses, faces, filters and frames. Space takes the photo; Esc or / goes back.
G / L Pack supplies / head torch.
R Fly the camera drone. Space rises; E, Q, C or Ctrl lowers it. Shift flies fast; wheel changes speed.
Enter / Backspace In drone view: send Cara to the marker / clear the marker.
1–9 / arrows / Enter Choose in an action menu or a game with numbered choices. Its own hints show while open.
F / Esc / U Fullscreen / close the current panel, then menu / free her when the stuck hint appears.